Hi, I am Crystal — a UX Designer focused on building digital experiences that are accessible, intuitive, and genuinely useful. My background spans education technology, enterprise systems, and consumer apps — and the thread running through all of it is the same: research drives the work, and craft carries it through.
Before UX I spent years working inside large institutions — the Department of Education, healthcare, and public service. I sat inside complicated systems and watched how people actually used the tools in front of them. That experience shaped how I approach design: with patience, curiosity, and a commitment to making things simple enough that no one feels left behind.
Today I bring that perspective into every project. I run research that actually listens, and my design choices come from what I learn in testing rather than what sounds good in a meeting. The result is interfaces that feel less like software and more like a conversation — and because I come from a visual arts background, the work is not only functional, it is beautiful.